Blaster Master - Title Screen - Remix (nintendo)

Music, Music I wrote, Video Games No Comments »

[Update: this music has been revised and re-posted]

In reference to Pilcrow’s prescient request, I now present a remix of title in subject from the Nintendo 8-bit era of glory. The overlaying melody on this thing (I argue) makes the work substantially different enough from the original that this is a new work, which I provide for your download.

(Download mp3, ~2.5MB)

This combines work done in Melodyne and Cakewalk with a nintendo sound font.

For an idea of this game (or a strange nostalgic glimpse), here are several YouTube videos -

I don’t like the weird video intro for this one, but it’s the only thing I find that gives the game title sequence (without a painfully elaborate or nerdy uber-over-narration) from which this title remix was built:

http://youtube.com/watch?v=hTl1gTTOFNA

Level 1 play-through:

http://youtube.com/watch?v=Wakyt-KtoBU

For the excellent finale music and sequence, skip to 2:44 in this one:

http://youtube.com/watch?v=Ct1Ins6oZY8

Adobe “Safecast” spyware shut down my legal photoshop install

Awful Stuff, Hackles, Techie Stuff 2 Comments »

My wife has a legal copy of Adobe CS2 purchased from BYU Bookstore when she was a student at BYU.

Today, mysteriously, every time Photoshop would boot up it would close automatically, no questions asked, no statements made, no crash - just.. gone.

Exasperated that reinstalling it and several other things didn’t fix it, I started looking through Windows system services one by one, googling them, and shutting down ones that I don’t want (I want a way to make those not start - there must be some kind of service blocker tool out there..). I ran across one entitled “Adobe LM Service”, which starts automatically at system boot, and googled it. I found this page, which informs me that the cause of the problem is spyware - which was installed by Adobe with CS2.  It says: show

1771

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This is my number in the “Million Blogs List” experiment.

Hyporcites and Dingbats on the Orphan Works Act

Awful Stuff, Hackles, art, politics No Comments »

I’m pasting this letter from the Illustrator’s Partnership [edited only to change links to hyperlinked text]. Also following it with my comments is a reply I got from my Congressperson, Chris Cannon (R-Utah) about my letter to him opposing the bill. show

Mother - Game Over - Remix

Music, Music I wrote, Techie Stuff, Video Games 3 Comments »

There’s this tune from the game Mother (the original Nintendo version of what later became the brilliant EARTHBOUND on Super Nintendo), evidently this is the music when you die. (Or that’s what the track ripper says; “Game Over”: I wouldn’t know because I never played the original. Also, the music when you die in EARTHBOUND is different but equally cool.) One day I was listening to this tune and I heard and started singing a high harmony melody. I’ve now re-rendered the music to include that melody, also altering the bass line enough that I can call this an original - if blatantly ripped off and extended - work, without conscience - so you can download it.

(Download mp3, ~1.7MB)

How I made this was tricky - and yet produced results far faster than if I’d figured and re-did all the notes by hand. I’m kinda proud of it. I’ve mentioned Melodyne, which changes pitches very well. I used a Winamp plugin called NotSoFatso that lets you mute tracks in an .nsf (emulated nintendo music) file. I rendered each part (or instrument or harmony) to different wave files via Winamp’s wave writer - bass, lead, and lead echo. That was easier with NotSoFatso allowing me to “shadow” or list one of so many songs in the .nsf (right-click the song listing, click “file info”, then click “shadow->Winamp). I moved the notes of the bass wave file around a bit in Melodyne, and also copied it to another track and divided and moved around the notes and overtones (formants) to make this higher lead part (several of the notes were barely audible until I moved the formants).

Bingo.

Melodyne gave it a sing-song quality, if it is still very much a “nintendo” instrument - because Melodyne is designed to emulate the formants of the human voice in particular. It also made it too “clean” to be a “nintendo” instrument, so I processed the result in Audio Mulch using a “DigiGrunge” distortion decimator simulating a bit depth of 8. Then I mixed it all back together in Guitar Tracks Pro 3, and converted it to .mp3 with foobar2000’s “convert to same directory” right-click option.

This -

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- do.

This really got me.  Hard to find any other way to praise it - words fail.  Well done.